Readonly
Player manager of the Node.
REST manager.
Session ID of the connection.
Node stats.
WebSocket connection.
Whether the Node is connected.
The host of the Node.
Connects to the WebSocket and sets up event listeners for open, close, error, and message events.
A method to destroy the WebSocket connection.
A promise that resolves to a boolean indicating the success of the destruction.
Player manager of the Node.