@lacunahub/lavaluna.js
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    Class REST

    Hierarchy

    • Pool
      • REST
    Index

    Constructors

    Properties

    closed: boolean

    true after pool.close() has been called.

    destroyed: boolean

    true after pool.destroyed() has been called or pool.close() has been called and the pool shutdown has completed.

    headers:
        | string[]
        | IncomingHttpHeaders
        | Iterable<[string, string | string[]], any, any>
    requestTimeout: number
    secure: boolean
    sessionId: string
    stats: PoolStats

    Aggregate stats for a Pool.

    uri: string
    version: string

    Methods

    • The Symbol.for('nodejs.rejection') method is called in case a promise rejection happens when emitting an event and captureRejections is enabled on the emitter. It is possible to use events.captureRejectionSymbol in place of Symbol.for('nodejs.rejection').

      import { EventEmitter, captureRejectionSymbol } from 'node:events';

      class MyClass extends EventEmitter {
      constructor() {
      super({ captureRejections: true });
      }

      [captureRejectionSymbol](err, event, ...args) {
      console.log('rejection happened for', event, 'with', err, ...args);
      this.destroy(err);
      }

      destroy(err) {
      // Tear the resource down here.
      }
      }

      Parameters

      • error: Error
      • event: string | symbol
      • ...args: any[]

      Returns void

      v13.4.0, v12.16.0

    • Alias for emitter.on(eventName, listener).

      Parameters

      • eventName: "connect"
      • callback: (origin: URL, targets: readonly Dispatcher[]) => void

      Returns this

      v0.1.26

    • Parameters

      • eventName: "disconnect"
      • callback: (origin: URL, targets: readonly Dispatcher[], error: UndiciError) => void

      Returns this

    • Parameters

      • eventName: "connectionError"
      • callback: (origin: URL, targets: readonly Dispatcher[], error: UndiciError) => void

      Returns this

    • Parameters

      • eventName: "drain"
      • callback: (origin: URL) => void

      Returns this

    • Closes the client and gracefully waits for enqueued requests to complete before invoking the callback (or returning a promise if no callback is provided).

      Returns Promise<void>

    • Closes the client and gracefully waits for enqueued requests to complete before invoking the callback (or returning a promise if no callback is provided).

      Parameters

      • callback: () => void

      Returns void

    • Compose a chain of dispatchers

      Parameters

      • dispatchers: DispatcherComposeInterceptor[]

      Returns ComposedDispatcher

    • Compose a chain of dispatchers

      Parameters

      • ...dispatchers: DispatcherComposeInterceptor[]

      Returns ComposedDispatcher

    • Starts two-way communications with the requested resource.

      Parameters

      • options: PoolConnectOptions

      Returns Promise<ConnectData>

    • Parameters

      • options: PoolConnectOptions
      • callback: (err: Error, data: ConnectData) => void

      Returns void

    • Decode a track from the given encoded string.

      Parameters

      • encodedTrack: string

        the encoded string representing the track.

      Returns Promise<Track>

      a promise that resolves to the decoded track.

    • Decodes the given encoded tracks.

      Parameters

      • encodedTracks: string[]

        an array of encoded tracks to be decoded.

      Returns Promise<Track[]>

      A promise that resolves to an array of decoded tracks.

    • Destroy the client abruptly with the given err. All the pending and running requests will be asynchronously aborted and error. Waits until socket is closed before invoking the callback (or returning a promise if no callback is provided). Since this operation is asynchronously dispatched there might still be some progress on dispatched requests.

      Returns Promise<void>

    • Destroy the client abruptly with the given err. All the pending and running requests will be asynchronously aborted and error. Waits until socket is closed before invoking the callback (or returning a promise if no callback is provided). Since this operation is asynchronously dispatched there might still be some progress on dispatched requests.

      Parameters

      • err: Error

      Returns Promise<void>

    • Destroy the client abruptly with the given err. All the pending and running requests will be asynchronously aborted and error. Waits until socket is closed before invoking the callback (or returning a promise if no callback is provided). Since this operation is asynchronously dispatched there might still be some progress on dispatched requests.

      Parameters

      • callback: () => void

      Returns void

    • Destroy the client abruptly with the given err. All the pending and running requests will be asynchronously aborted and error. Waits until socket is closed before invoking the callback (or returning a promise if no callback is provided). Since this operation is asynchronously dispatched there might still be some progress on dispatched requests.

      Parameters

      • err: Error
      • callback: () => void

      Returns void

    • Destroys a player in the specified guild.

      Parameters

      • guildId: string

        the ID of the guild to which the player belongs.

      Returns Promise<unknown>

      The result of the destroy operation.

    • Dispatches a request. This API is expected to evolve through semver-major versions and is less stable than the preceding higher level APIs. It is primarily intended for library developers who implement higher level APIs on top of this.

      Parameters

      • options: DispatchOptions
      • handler: DispatchHandlers

      Returns boolean

    • Synchronously calls each of the listeners registered for the event named eventName, in the order they were registered, passing the supplied arguments to each.

      Returns true if the event had listeners, false otherwise.

      import { EventEmitter } from 'node:events';
      const myEmitter = new EventEmitter();

      // First listener
      myEmitter.on('event', function firstListener() {
      console.log('Helloooo! first listener');
      });
      // Second listener
      myEmitter.on('event', function secondListener(arg1, arg2) {
      console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
      });
      // Third listener
      myEmitter.on('event', function thirdListener(...args) {
      const parameters = args.join(', ');
      console.log(`event with parameters ${parameters} in third listener`);
      });

      console.log(myEmitter.listeners('event'));

      myEmitter.emit('event', 1, 2, 3, 4, 5);

      // Prints:
      // [
      // [Function: firstListener],
      // [Function: secondListener],
      // [Function: thirdListener]
      // ]
      // Helloooo! first listener
      // event with parameters 1, 2 in second listener
      // event with parameters 1, 2, 3, 4, 5 in third listener

      Parameters

      • eventName: "connect"
      • origin: URL
      • targets: readonly Dispatcher[]

      Returns boolean

      v0.1.26

    • Parameters

      • eventName: "disconnect"
      • origin: URL
      • targets: readonly Dispatcher[]
      • error: UndiciError

      Returns boolean

    • Parameters

      • eventName: "connectionError"
      • origin: URL
      • targets: readonly Dispatcher[]
      • error: UndiciError

      Returns boolean

    • Parameters

      • eventName: "drain"
      • origin: URL

      Returns boolean

    • Returns an array listing the events for which the emitter has registered listeners.

      import { EventEmitter } from 'node:events';

      const myEE = new EventEmitter();
      myEE.on('foo', () => {});
      myEE.on('bar', () => {});

      const sym = Symbol('symbol');
      myEE.on(sym, () => {});

      console.log(myEE.eventNames());
      // Prints: [ 'foo', 'bar', Symbol(symbol) ]

      Returns (string | symbol)[]

      v6.0.0

    • Returns the current max listener value for the EventEmitter which is either set by emitter.setMaxListeners(n) or defaults to events.defaultMaxListeners.

      Returns number

      v1.0.0

    • Returns the number of listeners listening for the event named eventName. If listener is provided, it will return how many times the listener is found in the list of the listeners of the event.

      Type Parameters

      • E extends string | symbol

      Parameters

      • eventName: string | symbol

        The name of the event being listened for

      • Optionallistener: (...args: any[]) => void

        The event handler function

      Returns number

      v3.2.0

    • Returns a copy of the array of listeners for the event named eventName.

      server.on('connection', (stream) => {
      console.log('someone connected!');
      });
      console.log(util.inspect(server.listeners('connection')));
      // Prints: [ [Function] ]

      Parameters

      • eventName: "connect"

      Returns ((origin: URL, targets: readonly Dispatcher[]) => void)[]

      v0.1.26

    • Parameters

      • eventName: "disconnect"

      Returns ((origin: URL, targets: readonly Dispatcher[], error: UndiciError) => void)[]

    • Parameters

      • eventName: "connectionError"

      Returns ((origin: URL, targets: readonly Dispatcher[], error: UndiciError) => void)[]

    • Parameters

      • eventName: "drain"

      Returns ((origin: URL) => void)[]

    • A function to make a request to a specified endpoint with optional request modifications.

      Type Parameters

      • T

      Parameters

      • endpoint: string

        the endpoint to make the request to.

      • Optionalmodify: ModifyRequest

        optional function to modify the request options.

      Returns Promise<T>

      A promise that resolves with the response data of type T.

    • Alias for emitter.removeListener().

      Parameters

      • eventName: "connect"
      • callback: (origin: URL, targets: readonly Dispatcher[]) => void

      Returns this

      v10.0.0

    • Parameters

      • eventName: "disconnect"
      • callback: (origin: URL, targets: readonly Dispatcher[], error: UndiciError) => void

      Returns this

    • Parameters

      • eventName: "connectionError"
      • callback: (origin: URL, targets: readonly Dispatcher[], error: UndiciError) => void

      Returns this

    • Parameters

      • eventName: "drain"
      • callback: (origin: URL) => void

      Returns this

    • Adds the listener function to the end of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

      server.on('connection', (stream) => {
      console.log('someone connected!');
      });

      Returns a reference to the EventEmitter, so that calls can be chained.

      By default, event listeners are invoked in the order they are added. The emitter.prependListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

      import { EventEmitter } from 'node:events';
      const myEE = new EventEmitter();
      myEE.on('foo', () => console.log('a'));
      myEE.prependListener('foo', () => console.log('b'));
      myEE.emit('foo');
      // Prints:
      // b
      // a

      Parameters

      • eventName: "connect"

        The name of the event.

      • callback: (origin: URL, targets: readonly Dispatcher[]) => void

      Returns this

      v0.1.101

    • Parameters

      • eventName: "disconnect"
      • callback: (origin: URL, targets: readonly Dispatcher[], error: UndiciError) => void

      Returns this

    • Parameters

      • eventName: "connectionError"
      • callback: (origin: URL, targets: readonly Dispatcher[], error: UndiciError) => void

      Returns this

    • Parameters

      • eventName: "drain"
      • callback: (origin: URL) => void

      Returns this

    • Adds a one-time listener function for the event named eventName. The next time eventName is triggered, this listener is removed and then invoked.

      server.once('connection', (stream) => {
      console.log('Ah, we have our first user!');
      });

      Returns a reference to the EventEmitter, so that calls can be chained.

      By default, event listeners are invoked in the order they are added. The emitter.prependOnceListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

      import { EventEmitter } from 'node:events';
      const myEE = new EventEmitter();
      myEE.once('foo', () => console.log('a'));
      myEE.prependOnceListener('foo', () => console.log('b'));
      myEE.emit('foo');
      // Prints:
      // b
      // a

      Parameters

      • eventName: "connect"

        The name of the event.

      • callback: (origin: URL, targets: readonly Dispatcher[]) => void

      Returns this

      v0.3.0

    • Parameters

      • eventName: "disconnect"
      • callback: (origin: URL, targets: readonly Dispatcher[], error: UndiciError) => void

      Returns this

    • Parameters

      • eventName: "connectionError"
      • callback: (origin: URL, targets: readonly Dispatcher[], error: UndiciError) => void

      Returns this

    • Parameters

      • eventName: "drain"
      • callback: (origin: URL) => void

      Returns this

    • For easy use with stream.pipeline.

      Parameters

      • options: PipelineOptions
      • handler: PipelineHandler

      Returns Duplex

    • Adds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

      server.prependListener('connection', (stream) => {
      console.log('someone connected!');
      });

      Returns a reference to the EventEmitter, so that calls can be chained.

      Parameters

      • eventName: "connect"

        The name of the event.

      • callback: (origin: URL, targets: readonly Dispatcher[]) => void

      Returns this

      v6.0.0

    • Parameters

      • eventName: "disconnect"
      • callback: (origin: URL, targets: readonly Dispatcher[], error: UndiciError) => void

      Returns this

    • Parameters

      • eventName: "connectionError"
      • callback: (origin: URL, targets: readonly Dispatcher[], error: UndiciError) => void

      Returns this

    • Parameters

      • eventName: "drain"
      • callback: (origin: URL) => void

      Returns this

    • Adds a one-time listener function for the event named eventName to the beginning of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.

      server.prependOnceListener('connection', (stream) => {
      console.log('Ah, we have our first user!');
      });

      Returns a reference to the EventEmitter, so that calls can be chained.

      Parameters

      • eventName: "connect"

        The name of the event.

      • callback: (origin: URL, targets: readonly Dispatcher[]) => void

      Returns this

      v6.0.0

    • Parameters

      • eventName: "disconnect"
      • callback: (origin: URL, targets: readonly Dispatcher[], error: UndiciError) => void

      Returns this

    • Parameters

      • eventName: "connectionError"
      • callback: (origin: URL, targets: readonly Dispatcher[], error: UndiciError) => void

      Returns this

    • Parameters

      • eventName: "drain"
      • callback: (origin: URL) => void

      Returns this

    • Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).

      import { EventEmitter } from 'node:events';
      const emitter = new EventEmitter();
      emitter.once('log', () => console.log('log once'));

      // Returns a new Array with a function `onceWrapper` which has a property
      // `listener` which contains the original listener bound above
      const listeners = emitter.rawListeners('log');
      const logFnWrapper = listeners[0];

      // Logs "log once" to the console and does not unbind the `once` event
      logFnWrapper.listener();

      // Logs "log once" to the console and removes the listener
      logFnWrapper();

      emitter.on('log', () => console.log('log persistently'));
      // Will return a new Array with a single function bound by `.on()` above
      const newListeners = emitter.rawListeners('log');

      // Logs "log persistently" twice
      newListeners[0]();
      emitter.emit('log');

      Parameters

      • eventName: "connect"

      Returns ((origin: URL, targets: readonly Dispatcher[]) => void)[]

      v9.4.0

    • Parameters

      • eventName: "disconnect"

      Returns ((origin: URL, targets: readonly Dispatcher[], error: UndiciError) => void)[]

    • Parameters

      • eventName: "connectionError"

      Returns ((origin: URL, targets: readonly Dispatcher[], error: UndiciError) => void)[]

    • Parameters

      • eventName: "drain"

      Returns ((origin: URL) => void)[]

    • Removes all listeners, or those of the specified eventName.

      It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

      Returns a reference to the EventEmitter, so that calls can be chained.

      Type Parameters

      • E extends string | symbol

      Parameters

      • OptionaleventName: string | symbol

      Returns this

      v0.1.26

    • Removes the specified listener from the listener array for the event named eventName.

      const callback = (stream) => {
      console.log('someone connected!');
      };
      server.on('connection', callback);
      // ...
      server.removeListener('connection', callback);

      removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.

      Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any removeListener() or removeAllListeners() calls after emitting and before the last listener finishes execution will not remove them from emit() in progress. Subsequent events behave as expected.

      import { EventEmitter } from 'node:events';
      class MyEmitter extends EventEmitter {}
      const myEmitter = new MyEmitter();

      const callbackA = () => {
      console.log('A');
      myEmitter.removeListener('event', callbackB);
      };

      const callbackB = () => {
      console.log('B');
      };

      myEmitter.on('event', callbackA);

      myEmitter.on('event', callbackB);

      // callbackA removes listener callbackB but it will still be called.
      // Internal listener array at time of emit [callbackA, callbackB]
      myEmitter.emit('event');
      // Prints:
      // A
      // B

      // callbackB is now removed.
      // Internal listener array [callbackA]
      myEmitter.emit('event');
      // Prints:
      // A

      Because listeners are managed using an internal array, calling this will change the position indexes of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.

      When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping') listener is removed:

      import { EventEmitter } from 'node:events';
      const ee = new EventEmitter();

      function pong() {
      console.log('pong');
      }

      ee.on('ping', pong);
      ee.once('ping', pong);
      ee.removeListener('ping', pong);

      ee.emit('ping');
      ee.emit('ping');

      Returns a reference to the EventEmitter, so that calls can be chained.

      Parameters

      • eventName: "connect"
      • callback: (origin: URL, targets: readonly Dispatcher[]) => void

      Returns this

      v0.1.26

    • Parameters

      • eventName: "disconnect"
      • callback: (origin: URL, targets: readonly Dispatcher[], error: UndiciError) => void

      Returns this

    • Parameters

      • eventName: "connectionError"
      • callback: (origin: URL, targets: readonly Dispatcher[], error: UndiciError) => void

      Returns this

    • Parameters

      • eventName: "drain"
      • callback: (origin: URL) => void

      Returns this

    • Performs an HTTP request.

      Parameters

      • options: RequestOptions

      Returns Promise<ResponseData>

    • Performs an HTTP request.

      Parameters

      • options: RequestOptions
      • callback: (err: Error, data: ResponseData) => void

      Returns void

    • By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set to Infinity (or 0) to indicate an unlimited number of listeners.

      Returns a reference to the EventEmitter, so that calls can be chained.

      Parameters

      • n: number

      Returns this

      v0.3.5

    • A faster version of Dispatcher.request.

      Parameters

      • options: RequestOptions
      • factory: StreamFactory

      Returns Promise<StreamData>

    • A faster version of Dispatcher.request.

      Parameters

      • options: RequestOptions
      • factory: StreamFactory
      • callback: (err: Error, data: StreamData) => void

      Returns void

    • Updates a player in the specified guild.

      Parameters

      • guildId: string

        the ID of the guild.

      • data: UpdatePlayer

        the data to update the player with.

      • OptionalnoReplace: boolean = false

        flag to specify if the player should not be replaced.

      Returns Promise<APIPlayer>

      A Promise that resolves to the updated player.

    • Upgrade to a different protocol.

      Parameters

      • options: UpgradeOptions

      Returns Promise<UpgradeData>

    • Upgrade to a different protocol.

      Parameters

      • options: UpgradeOptions
      • callback: (err: Error, data: UpgradeData) => void

      Returns void